Peaceful mode, player head, house boat, inventory saving fixed, better sound effects, new surprise item and more. -v0.03

Hey Everyone,  

Here's our second major patch adding some new features, and fixing a bunch more bugs. We've also finally added a player head!!  

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub or send them in to [email protected].

 

Version 0.03 Changelog

Features/improvements:

  • No enemies mode! Type 'veganmode' on title screen to activate (without the '')

  • Player head added! And held items now correctly cast shadows

  • New suprise item added to plane

  • Yacht location is now random

  • Bats now correctly fly out of cave entrances

  • Partially built structures are now saved

  • Fixed water not accumulating on terrain when raining

  • Cassette player can now be turned off by clicking it a second time if it's already playing

  • Log Cabin now has a floor, a door with hinge and a sleeping/saving spot

  • Birds will now land on window ledge of your built log cabin

  • Molotov will extinguish if in contact with water

  • Improved sunset/sunrise lighting

  • Two new effigies buildable, simple head on stick and arms pointing to sky

  • House boat buildable (Warning : buggy!! - especially with sharks. Also, may sink)

  • Stick marker added to custom building, quickly build yourself waypoints

  • Coral and seaweed added under water (rough)

  • New buildable item : Stick holder

  • Inventory can now carry 1 additional stick (to make shelter construction easier)

  • Small texture tweaks/improvements

  • Shadow distance increased for High and mid settings

  • Improved motion blur on held items

  • Hanging rope pick ups added to deep in caves

  • New cave lighting prop: Laptop

  • 11 new filmic inspired grade options added to graphic options menu

  • Bench now buildable via book section 'Furniture'

  • Single bat prefab added to parts of caves

  • Improved lilypad pop-in

  • Med pickups now go direct to inventory instead of being eaten on pickup

 

Sounds:

  • Improved cannibal village track implementation

  • 'Lake' track added to Geese Lake

  • Bash pass at all ambient sound implementation, better transitions, better positioning, fall off and ranges

  • Thunder and rain sounds randomized

  • Cave audio pass, adding reverb and echo, better balancing

  • Underwater sound filter added

  • Water footsteps sounds now play when you walk into water

 

Performance:

  • More memory optimizations should improve stability

  • Lowered memory usage further if 32bit windows is detected, should fix crash on opening if less than 4gbs of usable memory is available (note: 4gb usable is still recommended)

Bugs:

  • Head no longer pokes through collision!

  • Fixed some items missing from inventory when game was loaded

  • Fixed collision where you could wall walk out of plane

  • Fixed can't carry more raw fish message that would appear when you had too many rocks.

  • Fixed pond covered in logs

  • Fixed left hand held conflicts between lighter, torch walkman etc

  • Removed gleam on inventory coins and flares

  • Fixed floating garden

  • Fixed leaf vertex colors on small leaf hut

  • Fixed flare gun falling through yacht

  • Fixed log going to -1 if you died whilst holding a log

  • Fixed small effigy construction shader being too faint

  • Removed grass cutting from opening inventory (was causing crashes on some pc's)

V0.68c

Hey Everyone,

Here is a hotfix to a few additional issues that came up in last weeks v0.68 release

V0.68b hotfix

Hey Everyone,

For the full list of yesterday's v0.68 patch notes, please visit:

V0.68

Hey Everyone,

V0.67c - hotfix

Hey Everyone,

Here is a hotfix to a few issues that came up in the 0.67 release last thursday.

V0.67b hotfix

Hey Everyone,

For the full list of today's v0.67 patch notes, please visit:

http://steamcommunity.com/games/242760/announcements/detail/1473097867082161532

V0.67

Hey Everyone,

This patch adds a new weapon holder type. This can be built by placing the weapon display structure on the ground instead of on a wall, and once built can be used to show off your favourite weapon.

V0.66

Hey Everyone,

 

V0.65b

Hey everyone,

Here's a small hotfix fixing two issues in yesterday's 0.65 patch release.

V0.65

Hey Everyone,

V0.64

Hey Everyone,

For this patch we added a first pass of achievements, this includes 45 so far. These should all be unlockable currently in single player, however a couple may not be fully activated in multiplayer games just yet.