Hey Everyone,
Here's our second major patch adding some new features, and fixing a bunch more bugs. We've also finally added a player head!!
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub or send them in to [email protected].
Version 0.03 Changelog
Features/improvements:
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No enemies mode! Type 'veganmode' on title screen to activate (without the '')
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Player head added! And held items now correctly cast shadows
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New suprise item added to plane
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Yacht location is now random
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Bats now correctly fly out of cave entrances
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Partially built structures are now saved
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Fixed water not accumulating on terrain when raining
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Cassette player can now be turned off by clicking it a second time if it's already playing
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Log Cabin now has a floor, a door with hinge and a sleeping/saving spot
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Birds will now land on window ledge of your built log cabin
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Molotov will extinguish if in contact with water
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Improved sunset/sunrise lighting
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Two new effigies buildable, simple head on stick and arms pointing to sky
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House boat buildable (Warning : buggy!! - especially with sharks. Also, may sink)
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Stick marker added to custom building, quickly build yourself waypoints
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Coral and seaweed added under water (rough)
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New buildable item : Stick holder
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Inventory can now carry 1 additional stick (to make shelter construction easier)
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Small texture tweaks/improvements
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Shadow distance increased for High and mid settings
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Improved motion blur on held items
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Hanging rope pick ups added to deep in caves
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New cave lighting prop: Laptop
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11 new filmic inspired grade options added to graphic options menu
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Bench now buildable via book section 'Furniture'
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Single bat prefab added to parts of caves
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Improved lilypad pop-in
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Med pickups now go direct to inventory instead of being eaten on pickup
Sounds:
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Improved cannibal village track implementation
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'Lake' track added to Geese Lake
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Bash pass at all ambient sound implementation, better transitions, better positioning, fall off and ranges
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Thunder and rain sounds randomized
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Cave audio pass, adding reverb and echo, better balancing
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Underwater sound filter added
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Water footsteps sounds now play when you walk into water
Performance:
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More memory optimizations should improve stability
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Lowered memory usage further if 32bit windows is detected, should fix crash on opening if less than 4gbs of usable memory is available (note: 4gb usable is still recommended)
Bugs:
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Head no longer pokes through collision!
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Fixed some items missing from inventory when game was loaded
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Fixed collision where you could wall walk out of plane
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Fixed can't carry more raw fish message that would appear when you had too many rocks.
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Fixed pond covered in logs
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Fixed left hand held conflicts between lighter, torch walkman etc
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Removed gleam on inventory coins and flares
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Fixed floating garden
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Fixed leaf vertex colors on small leaf hut
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Fixed flare gun falling through yacht
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Fixed log going to -1 if you died whilst holding a log
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Fixed small effigy construction shader being too faint
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Removed grass cutting from opening inventory (was causing crashes on some pc's)