Pre-release patch 04

Hey Everyone,

Here’s a fix for some issues that came up last night.

  • Put back in launcher to make switching resolutions easier and switching which monitor launches

  • Fixed tree houses turning invisible when repaired

  • Added back in a loading optimization that should speed up loading save games (should fix players getting stuck on R when loading - if issue persists let us know and send us the save games if possible)

  • Options are now slightly pushed back and repositioned to properly fit in ratios other than 16/9

  • Fixed issue with screen being overly bright on some machines as multiple tone mapping was applied

  • Should fix some log sled issues in old saves

  • Fixed range of skull light hanging

  • Added back the visuals for active cheats in title screen

  • Fixed missing waterskin and old pot water content status and %

 

If you are running a dedicated server, you will need to restart your server with the latest version to be compatible with this patch release.

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

v0.29c - hotfix

Hey Everyone,

 

Here's another small hotfix, fixing some bugs in older save games as well as a small controller bug,

 

v0.29c:

 

v028c- hotfix

Here's another small hotfix to last night's v0.28 release, this time fixing some saving/loading issues with map and manifest and improving balance on new dynamite cannibal (Sorry guys if he destroyed your bases!!)

 

V0.28C

v0.28b - hotfix

Hey Everyone,

 

Here's a small hotfix for two issues that turned up in last night's v0.28 release

 

v0.28B hotfix

 

v0.26d - balance pass

 

Hey everyone,

 

Here's another small patch, mostly focused on improving some balance issues, along with fixing some bugs.