Pre-release patch 04

Hey Everyone,

Here’s a fix for some issues that came up last night.

  • Put back in launcher to make switching resolutions easier and switching which monitor launches

  • Fixed tree houses turning invisible when repaired

  • Added back in a loading optimization that should speed up loading save games (should fix players getting stuck on R when loading - if issue persists let us know and send us the save games if possible)

  • Options are now slightly pushed back and repositioned to properly fit in ratios other than 16/9

  • Fixed issue with screen being overly bright on some machines as multiple tone mapping was applied

  • Should fix some log sled issues in old saves

  • Fixed range of skull light hanging

  • Added back the visuals for active cheats in title screen

  • Fixed missing waterskin and old pot water content status and %

 

If you are running a dedicated server, you will need to restart your server with the latest version to be compatible with this patch release.

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

V0.51b

Hey everyone,

Here's a small hotfix to some issues that came up in last night's patch release:

 

V0.51

Hey everyone,

For this patch we focused on opening up the door at the bottom of the sinkhole cave. The door is locked and you'll need to find the keycard in order to get inside.

V0.50c - hotfix

 

Hey everyone,

Here's another small hotfix to the patch released earlier in the week, this time fixing an issue with water holders.

 

V0.50b - hotfix

Hey Everyone,

Here's a small hotfix, fixing some issues with clients loading into multiplayer games.

 

V0.50 -  Balance and bug fixing

Hey Everyone,

For this patch we've focused on bug fixing and some balance tweaks. It's a small patch as most of the team is working on the bigger December 14 story update

V0.49b - hotfix

Hey Everyone,

Here's a small fix to yesterday's patch release

 

V0.48b hotfix

Hey everyone,

 

Here's a small hotfix to this mornings patch release.

 

 

V0.47d - hotfix

Hey Everyone,

 

Here's another small hotfix, this time solving some issues with saving and loading the new procedural vertical walls.