v0.08d

Hey Everyone,

 

Here's a small patch 0.08d containing mostly bug fixes (Including finally a fix to distant shadow distortions!)

 

Our bigger patch 0.09 has been pushed back to this coming Monday whilst we sort out the last remaining co-op multiplayer issues!

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub or send them in to [email protected].

 

0.08d Changelog:

 

  • Tree structures (tree houses) are now destroyed when the tree they're on is cut down
  • Improved raft and fixed issues with raft and save/load
  • Fixed Drying Racks food positioning
  • Fixed Bench ghost positioning
  • Fixed bug that caused projectiles to be 'paid' twice when thrown
  • Fixed glass upgrade recipes for most weapons
  • Fixed Plane Axe's Cloth on crafting mat (for fire weapon upgrade)
  • New upgrade recipe Sticky bomb: Bomb Timed + Tree sap
  • Player run animations added!
  • Fixed thunder sound being cut off early
  • Fire enemies will now sometimes attempt to burn down player built structures again
  • New sound effects added - fixed missing underwater sounds, added splash and fall sounds to player. Added transitions between day/nighttime. New improved tree cut sounds.
  • Fixed some issues with skylight occlusion option
  • Improved bloom performance by 2-3x
  • Fixed bug where item would be unequipped after using inventory, then opening book then hitting escape
  • Massively reduced amount of memory ghost items take up
  • New player textures
  • (multiplayer)Player head added! (this also fixed issues with player head shadows in single player)
  • New better looking torch cookie
  • Fixed destroyed wall logs not being pickupable
  • Fixed feathers being hit away by weapon when killing birds making it hard to collect them
  • Fixed issue where held weapons would get permanent motion blur on them
  • Fixed glitchy shadows break up in distance!
  • Fixed some bugs with using lighter and it vanishes/equipping at wrong times and fixed bug where pressing the 'O' Key would attempt to bring up lighter
  • Fixed fire on effigies not burning birds or player
  • Enemies no longer sleep outside during the day
  • You can now destroy enemy built art and effigies!
  • Fixed camera position on during plane crash so you can no longer see down your own neck
  • Improved performance of held flare
  • Tweaked animal density in world
  • Improved weapon colliders for more accurate hits
 

 

V0.43c - hotfix

Hey Everyone,

 

Here's another small fix for an issue with auto fill/manual placement of walls which could have issues when building over lakes or other triggers

 

V0.43b - hotfix

Hey Everyone,

 

Here's a small hotfix to last night's patch release, fixing an issue with the new rock and stick bags and saving/loading.

 

 

V0.42c

Hey Everyone,

 

Here's another small hotfix, this time fixing some performance issues with some quality presets

Note: If finding low performance on a custom preset, check the ssao value is set to off

 

V0.42b

Hey Everyone,

 

Here's a small hotfix for a couple issues that came up in friday's patch

 

V0.41b - hotfix

Hey Everyone,

 

Here's a small hotfix fixing some of the issues that came up after yesterday's patch release