v0.16b-hotfix

Hey Everyone,

 

here's a small hot fix to last nights build, fixing missing volumetric lighting on windows 32bit machines, the missing underwater blur swimming effect and a few other small tweaks.

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

v0.16b:

  • Fixed bug where all volumetric lighting would turn off if windows 32bit was detected
  • Fixed water blur vision not turning on when player goes underwater (still a bit buggy in waves, but should work well again in flat water)
  • Fixed bug where cave props could stream into scene multiple times if you quickly went in/out of a cave
  • Fixed sparkly disco looking cave floors if bloom was enabled
  • Fixed rock type in cave with no textures
  • Increased grass draw distance at highest settings
  • Set high preset to use 'very high' level of detail setting (lower this to high or medium if you find it impacts performance)
 

 

 

 

V0.59

 

Hey everyone,

 

V0.58b hotfix

Hey Everyone,

 

Here's a small fix to a couple issues that came up in yesterday's 0.58 release

 

 

V0.58

Hey Everyone,

 

V0.57c hotfix

Hey Everyone,

 

Here's a small hotfix for some issues that came up in last weeks 0.57 release

 

 

V0.57b hotfix

Hey everyone,

 

Here are some small fixes for this morning's patch release.

 

 

V0.57

Hey everyone,

 

V56c - hotfix

Hey Everyone,

 

Here is another small memory fix. This time lowering the amount of memory used by initializing the save game screen.

 

V56b - hotfix

Hey everyone,

 

Here's a small hotfix, improving some memory usage in the 0.56 release

 

 

V0.56

Hey Everyone,