v0.18B - Procedural building in multiplayer added along with enemy tweaks

Hey Everyone,

 

Here's a small update to last nights patch, finally adding custom building to multiplayer! You can now build procedural stairs, procedural walls, bridges, floors, foundations etc with friends!

 

With the building changes we've made today we recommend starting a fresh game, especially for multiplayer games.

We also tweaked enemy pacing a bit as last nights build had enemy encounters turned up pretty high. We've also fixed an issue where distorted mutants would appear in the world within the first few days and find player almost instantly.

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

 

v0.18B

 

  • Custom buildings (experimental walls, bridges, procedural stairs, roofs, floors, foundations) now all work in multiplayer!
  • (multiplayer)Fixed bug where crocodiles would sometimes appear as other animals to client
  • Increased time until distorted mutants come out, and at first will only come out at night
  • Improved enemy pacing, less chance of being found when hidden, less skinnies active in world and less patrolling enemies.
  • Improved positioning on some offset pond drink triggers
  • Fixed box rendering around explosives on low quality settings
  • Fixed bug where anchors on foundations could cause issues and break save games!
  • Fixed old plane seat models loaded after loading a saved game
 

 

V0.51b

Hey everyone,

Here's a small hotfix to some issues that came up in last night's patch release:

 

V0.51

Hey everyone,

For this patch we focused on opening up the door at the bottom of the sinkhole cave. The door is locked and you'll need to find the keycard in order to get inside.

V0.50c - hotfix

 

Hey everyone,

Here's another small hotfix to the patch released earlier in the week, this time fixing an issue with water holders.

 

V0.50b - hotfix

Hey Everyone,

Here's a small hotfix, fixing some issues with clients loading into multiplayer games.

 

V0.50 -  Balance and bug fixing

Hey Everyone,

For this patch we've focused on bug fixing and some balance tweaks. It's a small patch as most of the team is working on the bigger December 14 story update

V0.49b - hotfix

Hey Everyone,

Here's a small fix to yesterday's patch release

 

V0.48b hotfix

Hey everyone,

 

Here's a small hotfix to this mornings patch release.

 

 

V0.47d - hotfix

Hey Everyone,

 

Here's another small hotfix, this time solving some issues with saving and loading the new procedural vertical walls.