v0.25b - hotfix

Hey Everyone,

 

Here's a small fix to properly switch ocean types at start of game for some players who were having crashes on integrated graphics cards/low spec machines. As well as some other small fixes listed below.

 

v0.25B hotfix:

 

  • Changed how new ocean behaves at start of game. New ocean will no longer be active at start if ocean is set to 'Flat' from title options screen. If playing on an integrated graphics card or having any crashes when starting the game, set ocean quality to 'Flat' in options menu. (temporary solution until we find a better fix)
  • Possible fix for some players having invisible ponds/lakes
  • Fixed issue with scale/blend weight of dead enemies sometimes not applying on client
  • Fixed issue with props on mutants sometimes popping in after death for client
  • Fixed intermittent issue that could be preventing saving in SP
 

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

V0.47c - hotfix

Hey Everyone,

 

Here's another small hotfix for last nights patch, this time fixing a save load issue.

 

V0.47b - hotfix

Hey Everyone,

 

Here's a small hotfix for a few issues that came up overnight in the 0.47 patch.

 

V0.46c - hotfix

Hey Everyone,

 

Here is another small hotfix to yesterday's v0.46 patch release fixing some issues with upgrading and some player animation issues.

 

V0.46b - hotfix

Hey everyone,

 

Here's a small hotfix for a couple issues in today's patch release.

 

V0.45b - hotfix

Hey Everyone,

 

Here is a small fix for tonight's 0.45 release.

 

 

V0.44c - hotfix

Hey Everyone,

 

Here's another small fix to last night's 0.44 release. Fixing a couple small bugs that came up overnight

 

V0.44c:

 

 

V0.44b - hotfix

Hey Everyone,

 

Here's a small hotfix to tonight's 0.44 build, fixing an issue with animals in vegan mode, some small controller fixes and a bug that stopped cave climbing axe from functioning.

 

V.44b