v0.28d - hotfix

Hey everyone,

 

Over the last few days we've been reading feedback about the new dynamite enemy type as well as playtesting here and finding that he really isn't fair or fun in his current state. This hotfix removes him until we can work out how to make him fun/challenging but not frustrating.

 

We also reduced chance of fire enemy type spawning.

 

V0.28d:

 

  • Disabled dynamite mutant spawning
  • Lowered chance of fire mutant spawning
 

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

 

v0.29c - hotfix

Hey Everyone,

 

Here's another small hotfix, fixing some bugs in older save games as well as a small controller bug,

 

v0.29c:

 

v028c- hotfix

Here's another small hotfix to last night's v0.28 release, this time fixing some saving/loading issues with map and manifest and improving balance on new dynamite cannibal (Sorry guys if he destroyed your bases!!)

 

V0.28C

v0.28b - hotfix

Hey Everyone,

 

Here's a small hotfix for two issues that turned up in last night's v0.28 release

 

v0.28B hotfix

 

v0.26d - balance pass

 

Hey everyone,

 

Here's another small patch, mostly focused on improving some balance issues, along with fixing some bugs.