V0.41b - hotfix

Hey Everyone,

 

Here's a small hotfix fixing some of the issues that came up after yesterday's patch release

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

 

V0.41b hotfix:

 

  • Fixed completing ghost tree structure causing trees of this type to keep the cut leaves when pooled/reused across the world
  • Calibrated floor & foundation floor log cost with new log size to match old cost for a given area coverage
  • Fixed loading saves with buildings ghost past ingredient requirements, it now automatically completes it (to fix rare cases of this occurring)
  • Fixed blocking while in hanging cut scene breaking animation
  • Updated navmesh in cave 2 to improve enemy pathfinding
  • Fixed boats not properly undocking when dock gets destroyed
  • Floor hole cutter now only cuts structure within the visible white rectangle area and no longer those that have been targeted and are above or below
  • Fixed roof hole breaking height calculation, causing roof shape to change when applying the cut
  • Fixed roof not calculating height properly depending on alignment with world
  • (Multiplayer) Further increased damage distortion of regular (not procedural) buildings for clients
  • (Multiplayer) Fixed bombs exploding over a foundation floor not distorting for client
 

 

V0.63b - hotfix

Hey Everyone,

Here's a small hotfix to last night's 0.63 build, fixing an issue with some language settings causing p2p connection issues

V0.63b hotfix

V0.63

Hey Everyone,

This patch adds a bunch of new buildable items, a new weapon, an improved flashlight, along with a ton of bug fixes and some big memory improvements.

V0.62

Hey everyone,

This patch was focused on a ton of bug fixes, polish, optimizations and some anticipated dedicated server features.

v0.61B

Hey Everyone,

 

Here is a small patch that fixes some issues in today's 0.61 release

V0.61

Hey Everyone,

 

v0.60b - hotfix

Hey Everyone,

 

Here's a small fix to last nights patch release, fixing an issue where buildings in saved games would appear to need repairs even if they were not damaged.

 

V0.60

Hey Everyone,

 

This patch we've added a major new weapon/tool! You'll find it hidden in one of the caves.