Hey Everyone,
Here is a small fix for tonight's 0.45 release.
- Fixed navmesh generation which was missing trees and rocks, causing enemies and animals to run through these more often.
- Fixed bright purple stick visible in ghost rockpit
Hey Everyone,
Here is a small fix for tonight's 0.45 release.
Hey everyone,
Here's a small hotfix to some issues that came up in last night's patch release:
Hey everyone,
For this patch we focused on opening up the door at the bottom of the sinkhole cave. The door is locked and you'll need to find the keycard in order to get inside.
Hey everyone,
Here's another small hotfix to the patch released earlier in the week, this time fixing an issue with water holders.
Hey Everyone,
Here's a small hotfix, fixing some issues with clients loading into multiplayer games.
Hey Everyone,
For this patch we've focused on bug fixing and some balance tweaks. It's a small patch as most of the team is working on the bigger December 14 story update
Hey Everyone,
Here's a small fix to yesterday's patch release
Hey everyone,
Hey everyone,
Here's a small hotfix to this mornings patch release.
Hey Everyone,
Hey Everyone,
Here's another small hotfix, this time solving some issues with saving and loading the new procedural vertical walls.