V1.06

Hey Everyone,

Today’s patch fixes some more issues that have come up since release.

We also added an option in the gameplay tab for hosts of multiplayer games. This option gives hosts the ability to allow or block developer cheats on their servers. This doesn’t yet work with Modapi and other methods of cheating but we are planning on implementing that as a next step.

This patch should also improve stability overall, and also updates the dedicated server fixing an issue where time calculation could get broken over time.


V1.06 changelog

  • Fixed mouse losing focus on some multi-monitor setups
  • Fixed held map looking partially transparent when outside if using unity ssao 
  • Fixed area in Cave 9 where you could climb out of cave
  • Item tooltip now accounts for item properties such as decay state to force a refresh when hovering between different inventory views of a specific item (ie: hovering from a fresh rabbit to a spoilt rabbit will properly refresh the UI)
  • Fixed bug where you could fall out of cave entrance near end of game if crouching when entering
  • Fixed bug where players couldn’t pick up new outfits if they had already previously filled up all their clothing spots
  • Fixed saving when holding the sharing tray causing issues with deleting items
  • Fixed cancelling some ghost structures with a single log added dropping 2 pickups to the ground
  • Fixed missing number amount in rabbit skin item tooltip
  • (Multiplayer) Host can now choose whether clients are allowed or not to use the built in debug console
  • DS - Fixed interval timer counting time while no player is connected
  • DS - Fixed time calculation precision issue causing time to no longer getting properly accounted for at some point
  • DS - It is now possible to choose whether clients are allowed or not to use the built in debug console, either with the "allowcheats <on|off>" entry in the config file or "-allowcheats" command line parameter
  • Fixed typo on one of the story pickups
  • Fixed issue with stealth armor value sometimes incorrect when loading a save
  • Fixed ponds and lakes appearing totally black if material quality was set to lowest
  • Fixed camcorder videos not playing correctly on 32bit machines


Edit: Added a small additional fix

V1.06b

  • Fixed bug with creative mode in single player not working correctly

If you are running a dedicated server, you will need to restart your server with the latest version to be compatible with this patch release.


As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub 

V0.23B Hotfix

Hey everyone,

 

Here's a small hotfix, fixing some of the issues that were reported overnight:

 

v0.23b

 

 

v0.21c hotfix

Hey Everyone,

 

Here's another small hotfix solving some issues players were having with old saved games. Thanks to everyone who sent us save games to help solve these issues!

 

v0.21c hotfix

 

v0.21b hotfix

Hey Everyone,

 

We found some users had issues moving (at all!) with the update released a couple hours ago. Here is a fix for anyone experiencing that.

 

 

v0.21

Hey Everyone,

 

v0.20 b

Hey Everyone,

 

Here's a hotfix for last nights 0.20 update, fixing some issues that were found overnight and during playtesting today.

 

v0.19C Hotfix

Hey Everyone,

 

Here's another small hotfix. Thanks to everyone on the hub for finding this and for sending the saved game file to us!

 

v0.19b hotfix

Hey everyone, Here's a small hotfix for a bug we found affecting some new players save games.