V1.07

Hey Everyone,

This patch fixes an issue with crashing that could occur when building tree based structures. 

Based on discussions with some hosting companies, we’ve also made some improvements to the dedicated server. 

V1.07 changelog

  • Fixed intermittent bug where birds looking for spots on high areas such as tree platforms or tree houses could get stuck in a loop and crash the game
  • Player survival stats (ie fullness) no longer update until loading in a game is completely over
  • ds - Added possibility to define a custom folder for saves, either add -savefolderpath <path> as command line parameter or use the "saveFolderPath" entry of the config file
  • ds - Added fps limiting options, set “targetFpsActive” and “targetFpsIdle” in the config file to define desired values when server has players or not

If you are running a dedicated server, you will need to restart your server with the latest version to be compatible with this patch release.


As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub 

V0.59

 

Hey everyone,

 

V0.58b hotfix

Hey Everyone,

 

Here's a small fix to a couple issues that came up in yesterday's 0.58 release

 

 

V0.58

Hey Everyone,

 

V0.57c hotfix

Hey Everyone,

 

Here's a small hotfix for some issues that came up in last weeks 0.57 release

 

 

V0.57b hotfix

Hey everyone,

 

Here are some small fixes for this morning's patch release.

 

 

V0.57

Hey everyone,

 

V56c - hotfix

Hey Everyone,

 

Here is another small memory fix. This time lowering the amount of memory used by initializing the save game screen.

 

V56b - hotfix

Hey everyone,

 

Here's a small hotfix, improving some memory usage in the 0.56 release

 

 

V0.56

Hey Everyone,