V1.07

Hey Everyone,

This patch fixes an issue with crashing that could occur when building tree based structures. 

Based on discussions with some hosting companies, we’ve also made some improvements to the dedicated server. 

V1.07 changelog

  • Fixed intermittent bug where birds looking for spots on high areas such as tree platforms or tree houses could get stuck in a loop and crash the game
  • Player survival stats (ie fullness) no longer update until loading in a game is completely over
  • ds - Added possibility to define a custom folder for saves, either add -savefolderpath <path> as command line parameter or use the "saveFolderPath" entry of the config file
  • ds - Added fps limiting options, set “targetFpsActive” and “targetFpsIdle” in the config file to define desired values when server has players or not

If you are running a dedicated server, you will need to restart your server with the latest version to be compatible with this patch release.


As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub 

V0.43c - hotfix

Hey Everyone,

 

Here's another small fix for an issue with auto fill/manual placement of walls which could have issues when building over lakes or other triggers

 

V0.43b - hotfix

Hey Everyone,

 

Here's a small hotfix to last night's patch release, fixing an issue with the new rock and stick bags and saving/loading.

 

 

V0.42c

Hey Everyone,

 

Here's another small hotfix, this time fixing some performance issues with some quality presets

Note: If finding low performance on a custom preset, check the ssao value is set to off

 

V0.42b

Hey Everyone,

 

Here's a small hotfix for a couple issues that came up in friday's patch

 

V0.41b - hotfix

Hey Everyone,

 

Here's a small hotfix fixing some of the issues that came up after yesterday's patch release