Hey Everyone,
Here is a small fix for tonight's 0.45 release.
- Fixed navmesh generation which was missing trees and rocks, causing enemies and animals to run through these more often.
- Fixed bright purple stick visible in ghost rockpit
Hey Everyone,
Here is a small fix for tonight's 0.45 release.
Hey Everyone,
For this patch we've added new buildable structures including a moveable log holder, a rock holder and a first pass at treehouses!
Improved enemy pacing and world population (along with some small bug fixes and performance enhancements).
Thanks to everyone in the community who helped us get this crashing issue resolved so quickly! It turns out it was an issue with our latest ocean shader that strangely only affected certain nvidia cards.
Hey everyone,
Trying to track down the crashing issue with last nights patch so reverting to previous version until we can fix it.
Hey Everyone, Here's our latest patch adding a new tribe type that will not only try and eat you, but also eat it's own fallen comrades. Along with a bunch of visual, gameplay tweaks, bug fixes and improvements.
Hey Everyone,
Hey Everyone,
Hey Everyone,
Here's our latest patch, improving enemy behaviours, world lighting along with more bug fixes and some new features.
Hey Everyone,
Here's our second major patch adding some new features, and fixing a bunch more bugs. We've also finally added a player head!!
Hey Everyone,
The Forest currently requires a minimum of 4 gb of ram to run correctly. We've been notified that Windows 32bit by default may not be using the entire 4 gigs on your system.